Shadecore update 1.0.1
Shadecore » Devlog
What's new in version 1.0.1
Systems
- Added health and stamina systems.
- Different body parts can be damaged and the enemy/player will die if the critical body parts take significant damage (torso and head for humanoid).
- Stamina system is split into a resource called "Energy" that is used to perform actions like jumping, attacking, sprinting. Depending on how low the amount of energy player has, the second resource called "Stamina" will be used. Stamina is used to overcome difficult situations, that require energy over the player's maximum. Once stamina is depleted, the player is fully exhausted and actions that require energy will be disabled. Both resources recover when the player is not performing any actions.
Items
- Added a new keybind to interact with right-held item ("Q" by default). It only works with an item that has additional interaction options (e.g. switching flashlight).
- Most items are now rotated randomly when spawned into the world.
- Added 4 new items.
Environment
- Fixed the metal material giving zero reflections in pitch darkness. Metal objects are now much more visible in darkness.
- Added 4 new furniture objects.
UI
- Added screen effects to display amounts of energy and stamina missing (blur for energy and vignette for stamina).
- Added information panel that can be accessed using key "Tab" by default. Right now it contains player's health and stamina information.
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- Improved interaction menu visuals and added display names for the options.
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- Item name is now hidden until the interaction menu is displayed.
- Gameplay cursor is now thinner and displays a circle if the object is interactable. Other cursor types were removed.
- Increased interaction menu popup time to 400 ms from 200 ms to prevent accidental menu opening when quick interacting.
Enemies
- If the selected entrance is unreachable, enemies outside of the building will pick a new entrance after short delay.
- Decreased the attack windup time of the blind monster significantly.
Other
- Added error message and help information if the phyiscs engine file is missing.
Files
Shadecore-1.0.1 109 MB
22 days ago
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Shadecore
First-person survival horror game.
Status | In development |
Author | shadecore_dev |
Genre | Action, Survival |
Tags | 3D, First-Person, Horror, Physics, Procedural Generation, Sandbox, Survival Horror |
Languages | English |
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